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Coding Flowcharts

On this page we will learn

  • the steps for the most common GameFrame coding tasks
  • where to find an example of each task in the lessons

Below are flowcharts for the most common steps in coding a GameFrame game. Each one has a link to a lesson where we did it in Space Rescue.

Create a Room

Create room flowchart

Example: Lesson 2: GamePlay Room


Create an object

Create object flowchart

Example: Lesson 3: Spaceship


Move an object with keys

Move with keys flowchart

Example: Lesson 3: Spaceship


Detect a collision

Detect collision flowchart

Example: Lesson 9: Ship and Asteroid Collision

More examples

The Index of Topics lists every lesson that covers each task.