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Mock-ups πŸ“

Learning Goals

By the end of this section you will:

  • understand the purpose of sketches, wireframes and mock-ups in designing UIs

  • understand the elements that make up mock-ups

  • understand how annotated mock-ups are used to demonstrate usability and visual communication incorporation in design decisions

  • understand the role annotations play in meeting assessment requirements for IA1, IA2 and IA3

In UI Design it is most important to demonstrate how the user will interact with your application. Sketches, wireframes, and mock-ups are used at different stages of development to plan and visualise the interface.

Key features of mock-upsΒΆ

Purpose in UI designΒΆ

For Digital SolutionsΒΆ

AnnotationsΒΆ

A mock-up on its own shows what the interface looks like. Annotations explain the thinking behind the design β€” why elements are placed where they are, which success criteria they address, and how usability principles are applied. The QCAA syllabus explicitly identifies annotations as a specific language feature for communicating in Digital Solutions.

Annotations typically take the form of:

What makes a strong annotation:

Annotations in assessmentsΒΆ

Annotations on mock-ups contribute to marks across all three internal assessments. The evidence they provide is distinct from the visual design itself β€” the mock-up shows what, the annotation demonstrates understanding of why.

IA1 β€” Technical Proposal

In IA1, annotated sketches or mock-ups are assessed under the Symbolising descriptor of the Comprehending criterion.

This means your annotations need to go beyond describing what is on screen. They should explain how design decisions respond to the user problem and connect to your proposed success criteria.

IA2 β€” Digital Solution

In IA2, annotated mock-ups form part of the evidence for developing possible solutions. Responses must show work in progress β€” earlier iterations of components with annotations identifying possible solutions for user interfaces, data, and programmed components.

High-level responses focus on problem-specific features and decisions rather than generic ones. For example, annotating why a particular input validation approach was chosen for the specific user need is stronger than noting that input validation exists.

IA3 β€” Digital Solution

In IA3, annotations on mock-ups and screenshots of developed interfaces are used to communicate interrelationships between components. Strong responses use:

Including earlier iterations of UI components alongside the final version β€” with annotations identifying what was refined and why β€” creates clear evidence of design thinking across the development process.