UNN Xerxes - Class Battleship

Description

The Xerxes-class battleship is physically the largest warship in the system, following the United Nations Navy belief that bigger is, strictly, better.

Attribute Details
Name
Class Xerxes-Class Battleship
Faction UNN
Category Colossal
Drive Epstein, Thrusters
Length 500m
Crew 280 (1400)
Competence Capable
Hull 6d6+5
Sensors 4
Favoured Range Close
Favoured Command Stunts Multi-Targeting, Precise Hit, Rapid Reload
Qualities Advanced Communications, Advanced Targeting Systems, Emergency Batteries, Hangar Bay, Hull Plating V, Rapid Reload Torpedo Tubes, Redundant Hull (Double), Self-Destruct System, Sensor Scrambling
Flaws High Maintenance, Lumbering
Weapon Type Range Damage Arc
Torpedo Tubes (24) Long 3d6 6 Fore, 6 Starboard, 6 Port, 6 Aft
Rail Gun (2) Medium 3d6 Fore
Point Defence Network Close 2d6 Full Coverage
Grappler (4) Close - 2 Fore, 2 Aft
Quality / Flaw Effect Prerequisites Stack?
Advanced Communications Systems Reduces Fleet Command Stunt SP cost by 1. None stated. No
Advanced Targeting Systems +1 bonus to Sensors score for Electronic Warfare tests. None stated. No
Emergency Batteries Provides backup power to ship systems. None stated. No
Hangar Bay Capable of carrying ships 3+ Size categories smaller None stated. No
Hull Plating +1 bonus when determining the ship's Hull total against damage. None stated. Yes (4)
Rapid Reload Torpedo Tubes Reduces the SP cost to use the Rapid Reload Command Stunt by 1. Torpedo tubes No
Redundant Hull (Double) Ignore the first loss condition imposed in an encounter. None stated. No
Self-Destruct System Can be programmed to annihilating the ship and its contents. None stated. No
Sensor Scrambling -1 penalty to all enemy Sensors tests within Medium or closer range None stated. No
High Maintenance +1 Lifestyle Cost of maintaining ship. None stated. No
Lumbering Considered one Size category larger than its actual Size when it comes to manoeuvring tests. None stated. No