UNN Andronicus-Class Destroyer
Description
The second exception to the United Nations Navy standard of being a massive tank with tons of guns, these destroyers instead focus on exceptional sensors and systems for precise hits and easily scramble the sensors of enemy fighters.
Attribute | Details |
---|---|
Name | |
Class | Andronicus-Class Destroyer |
Faction | UNN |
Category | Huge |
Drive | Epstein, Thrusters |
Length | 132 |
Crew | 16 (64) |
Competence | Skilled |
Hull | 3d6+1 |
Sensors | 6 |
Favoured Range | Medium |
Favoured Command Stunts | On-Target, Perceived Weakness |
Qualities | Advanced Communications Systems, Advanced Targeting Systems, High-Charged Rail Gun, Hull Plating, Improved Acceleration, Medical Expert System, Plasma Torpedoes, Rapid Reload Torpedo Tubes, Redundant Hull (Double), Sensor Scrambling, Self-Destruct System |
Flaws | None |
Weapon Type | Range | Damage | Arc |
---|---|---|---|
Torpedo Tubes (4) | Long | 4d6 | Fore |
Rail Gun (1) | Medium | 3d6 | Fore |
Point Defence Network | Close | 2d6 | Fore |
Quality / Flaw | Effect | Prerequisites | Stack? |
---|---|---|---|
Advanced Communications Systems | Reduces Fleet Command Stunt SP cost by 1. | None stated. | No |
Advanced Targeting Systems | +1 bonus to Sensors score for Electronic Warfare tests. | None stated. | No |
Rail Gun, High-Charged | 1 or 2 is rolled for damage -> rerolled until the result is 3-6 | Requires Rail Gun, Large ship or higher |
No |
Hull Plating | +1 bonus when determining the ship's Hull total against damage. | None stated. | Yes (4) |
Improved Acceleration | +7 (or +9 with stacking) on high-g manoeuvres +1 to +3 on Piloting tests to change range |
None stated. | Yes (3) |
Medical Expert System | +2 Medicine tests | None stated. | No |
Plasma Torpedoes | 1 or 2 is rolled for damage -> rerolled until the result is 3-6 | Torpedo tubes | No |
Rapid Reload Torpedo Tubes | Reduces the SP cost to use the Rapid Reload Command Stunt by 1. | Torpedo tubes | No |
Redundant Hull (Double) | Ignore the first loss condition imposed in an encounter. | None stated. | No |
Sensor Scrambling | -1 penalty to all enemy Sensors tests within Medium or closer range | None stated. | No |
Self-Destruct System | Can be programmed to annihilating the ship and its contents. | None stated. | No |