Peseshet - Class Medical Support Frigate (Modified)

Description

Medical ships are large, contain lots of free space, and are specifically designed for boarding damaged vessels. Pirates have discovered that instead of helping and housing the wounded, medical ships also make a dandy way to capture prize ships and their cargo. Despite their size, medical ships run on a small crew and usually contain state-of-the-art systems—all the better for tracking and disabling a prize.

Attribute Details
Name
Class Peseshet - Class Medical Support Frigate (Modified)
Faction Pirate
Category Large
Drive Epstein, Thrusters
Length 67m
Crew 2 (8)
Competence Average
Hull 2d6+2
Sensors 0
Favoured Range Long
Favoured Command Stunts Precise Hit, Set-Up
Qualities Good Juice, Improved Stores, Hull Plating II, MaTEY, Medical Expert System, Plasma Torpedoes
Flaws None
Weapon Type Range Damage Arc
Torpedo Tubes (4) Long 4d6 2 Fore, 2 Aft
Point Defence Network Close 2d6 Full Coverage
Grapplers (2) Close - Fore
Quality / Flaw Effect Prerequisites Stack?
Good Juice +2 bonus Stamina tests against high-g None stated. No
Improved Stores The ship can stock supplies for extended travel for its crew and half its optimal crew listing (or more passengers). None stated. No
Hull Plating +1 bonus when determining the ship's Hull total against damage. None stated. Yes (4)
MaTEY Mapping and Tracking—Enhanced Yeoman. +2 to tracking other vessels (80% accurate) None specified. No
Medical Expert System +2 Medicine tests None stated. No
Plasma Torpedoes 1 or 2 is rolled for damage -> rerolled until the result is 3-6 Torpedo tubes No