MCRN Banshee-Class Destroyer

Description

The Banshee-class is so named because it is the epitome of the Martian Navy’s ideal sleek and fast ship with advanced tech. It is built for efficiency, and in the case of this destroyer, efficiency is swift and precise targeting.

Attribute Details
Name
Class Banshee-Class Destroyer
Faction MCRN
Category Huge
Drive Epstein, Thrusters
Length 115m
Crew 12 (48)
Competence Skilled
Hull 3d6
Sensors 4
Favoured Range Long
Favoured Command Stunts Evasive Action, Precise Hit, Perceived Weakness
Qualities Improved Acceleration II, Good Juice, Manoeuvrable II, Rapid Reload Torpedo Tubes, Redundant Hull (Double), Self-Destruct System, Stealth
Flaws None
Weapon Type Range Damage Arc
Torpedo Tubes (2) Long 4d6 Fore
Rail Gun (1) Medium 3d6 Fore
Point Defence Network Close 2d6 Full Coverage
Quality / Flaw Effect Prerequisites Stack?
Improved Acceleration +7 (or +9 with stacking) on high-g manoeuvres
+1 to +3 on Piloting tests to change range
None stated. Yes (3)
Good Juice +2 bonus Stamina tests against high-g None stated. No
Manoeuvrable +1 bonus to changing range, evading attacks, and chases tests. None stated. Yes (2)
Rapid Reload Torpedo Tubes Reduces the SP cost to use the Rapid Reload Command Stunt by 1. Torpedo tubes No
Redundant Hull (Double) Ignore the first loss condition imposed in an encounter. None stated. No
Self-Destruct System Can be programmed to annihilating the ship and its contents. None stated. No
Stealth Invisible and undetectable to sensors when at rest with the drive inactive. Must be built-in.
Cannot have Ostentatious
No