Grendel - Class Freighter (Modified)
Description
This class of pirate ship was born of the reasoning that, if you’re going to board a freighter and take its cargo, what better place to put it than another freighter? Small freighters like these number in the thousands just in the solar system itself, and they’re easy to modify and outfit with weapons—sometimes lots of weapons—and other piratical improvements.
Attribute | Details |
---|---|
Name | |
Class | Grendel - Class Freighter (Modified) |
Faction | Pirate |
Category | Large |
Drive | Epstein, Thrusters |
Length | 55-75m |
Crew | 4 (16) |
Competence | Average |
Hull | 2d6+1 |
Sensors | 1 |
Favoured Range | Medium |
Favoured Command Stunts | Evasive Action, Perceived Weakness |
Qualities | Improved Stores, Hidden Compartments, Hull Plating, MaTEY |
Flaws | None |
Weapon Type | Range | Damage | Arc |
---|---|---|---|
Torpedo Tubes (2) | Long | 4d6 | Fore |
Point Defence Network | Close | 2d6 | Full Coverage |
Quality / Flaw | Effect | Prerequisites | Stack? |
---|---|---|---|
Improved Stores | The ship can stock supplies for extended travel for its crew and half its optimal crew listing (or more passengers). | None stated. | No |
Hidden Compartments | +2 to TN of finding hidden goods | None stated. | No |
Hull Plating | +1 bonus when determining the ship's Hull total against damage. | None stated. | Yes (4) |
MaTEY | Mapping and Tracking—Enhanced Yeoman. +2 to tracking other vessels (80% accurate) | None specified. | No |